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Keen to hear what people think the right limits are for each value. Visual display of nodes vs collision mesh/object mesh to make tuning those connection points faster and easier Interaction with the KSP Repository type websites to allow downloading of new parts directly into your library Creator mode type (unlimited: no limits on values, strict: limit values to what KSP can actually use, balanced: limit values to keep parts in balance) Craft pack file (.zip) creator (ensure all the parts required to use a. craft validator (ensure you have all the parts required to use a. to reduce load time and number of parts in VAB) KSP Loader function (select the parts you want to use, load the game. Backup the part.cfg to allow restore to stock added Target a number of part folders at once
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Rename multiple parts Manufacturer and Author field at once NET to run, I expect most if not all of you will have that. You can download the latest version here: It requires. The KSP Factory is a simple part.cfg editor. Kerbal Grass and Grain are happy to introduce the first small step in their journey to help Kerbal kind.
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